
It could also use more elements and levels. It looks to be a sandbox that relies heavily on your friends' RP'ing. However, as it is, the game looks to be more of an alpha version instead of a full release. Overall, Bad Guys at School offers a unique experience. More, while you can interact with everything in the game, no AI is working against you. The map is also empty, with houses lacking furniture. You can get a grasp of what the game is all about early on. There is little to do progression-wise and the entire playthrough is only around 30-minutes long. Each item helps you complete a specific mission.īad Guys at School is a funny game with a lot of good Easter Eggs that you can find as you explore the map. You can also earn money that you can use to buy items in the joke shop. For every mission you finish, you can collect items for your map. These modes work for both the student and teacher options and will challenge you to complete missions to earn reputation and money. It lets you pick sides, there’s accounting to be done, and every new level comes with new rules.The game offers both multiplayer and single-player modes so you can team up with others or play solo. This versatile 3D police sim is unique in more ways than one. Your decisions and actions have wider impacts, and the safety of Acaristan is in your hands. In this customs and border game, inspections get more thorough in time, station costs rise, and the Red Fist rebels get more and more desperate. Man your postĪs you show your mettle, you go from humble beginnings to a fully upgraded fleet, arsenal, and police station. Upgrade your armory and fleet to minimize your risks in a standoff with the enemy. Fighting off Oberankov's gang and chasing runaway smugglers is the order of the day. There’s no such thing as a police simulator without firearms, and there’s no shortage of them here. Looking for smuggled goods with a UV light and extracting them is no mean feat, but you want to earn respect, so you toil away until you lose your comrade. Checking ID starts out easy but quickly becomes difficult as crossings rise and forgeries are harder to spot. From your post in the mountains of Karikatka, you must police an entry point into the Acarist People's Republic.
